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viking.meeroka.de Prestigeklasse - Magier der Kinder des Lichtes
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The Child Mage

Hit Die: d4

REQUIREMENTS

To qualify to become a Child Mage (Chm), a character must fulfill all the following criteria.

Alignment: Any nonlawful, nonevil

Race: Child of the Light

Spellcasting: Ability to cast 3rd-level arcane spells.

Skills: Spellcraft 8 ranks

Feats: Circle Caster, Spell Focus (to be chosen major school -> see below), Spell Penetration

Special: Half spells known on each level must be from major school. May not know spells from more than three schools of magic.

CLASS SKILLS

The Child Mage's class skills (and the key ability for each skill) are Alchemy (Int), Concentration (Con), Craft (Int), Hide (Dex), Knowledge (all skills taken individually) (Int), Profession (Wis), Scry (Int), Spellcraft (Int), Wilderness Lore (Wis). See Chapter 4: Skills in the Player's Handbook skill descriptions.

Skill Points at Each Level: 2 + Int modifier

CLASS FEATURES

All the following are class features of the Child Mage prestige class.

Weapon and Armor Proficiency: Child Mages gain no proficiency in any weapon or armor.

Spells per Day: A Child Mage's training focuses on arcane spells. Thus, when a new Child Mage level is gained, the character gains new spells per day as if he had also gained a levelin whatever arcane spellcasting class he belonged to before he added the prestige class. He does not, however gain any other benefit a character of that class would have gained (bonus metamagic or item creation feats, bard or assassin abilities, and so on). This essentially means that he adds the level of Child Mage to the level of whatever other arcane spellcasting class the character has, then determines spells per day an caster level accordingly.
If a character had more than one arcane spellcasting class before he became a Child Mage, he must decide to which class he adds each level of Sunmage for the purpose of determining spells per day.

Specialization: Upon becoming a Child Mage, the character becomes devoted to just a few schools of magic. He must chose one major and two minor schools to know. Half of all his known spells of each level must be from his major school, as well as half his spells cast per day. The rest of his known spells and spells per day, may also be from one of the minor schools or the General school.

Specialist Defense: Add this value to the Child Mage's saving throws against a spells from his major school.

Spell Power: For spells involving the Child Mage's specialist school, add this value to the DC for saving throes and to caster level checks to overcome spell resistance. The value starts at +1 at 1st level and goes up to +2 at 4th level, +3 at 6th level, +4 at 8th level, and +5 at 10th level. This ability stacks with other spell power effects that affect spells from the Child Mage's major school.

Circle Leader: The Child Mage gains the ability to become a circle leader, who is the focus person for Child Mage circle magic. (Works as red wizard circle mage, see FRCS Chapter 2: Magic).

Great Circle Leader: The Child Mage can be the center of a great circle, which can have up to nine assistants instead of just five. See FRCS Chapter 2: Magic for information on Circle Magic.

Class Level

Base Attack Bonus

Fort Save

Ref Save

Will Save

Special

Spells per Day

1st

+0

+0

+0

+2

Specialization, Specialist Defense +1

+1 level of sorcerer

2nd

+1

+0

+0

+3

Spell Power +1

+1 level of sorcerer

3rd

+1

+1

+1

+3

Specialist Defense +2

+1 level of sorcerer

4th

+2

+1

+1

+4

Spell Power +2

+1 level of sorcerer

5th

+2

+1

+1

+4

Circle Leader

+1 level of sorcerer

6th

+3

+2

+2

+5

Spell Power +3

+1 level of sorcerer

7th

+3

+2

+2

+5

Specialist Defense +3

+1 level of sorcerer

8th

+4

+2

+2

+6

Spell Power +4

+1 level of sorcerer

9th

+4

+3

+3

+6

Specialist Defense +4

+1 level of sorcerer

10th

+5

+3

+3

+7

Great Circle Leader, Spell Power +5

+1 level of sorcerer

NEW FEAT

Circle Caster

Region: Solos Nahan

Special: Only characters with the Circle Caster Feat can participate in Child Mage's circles.

© 2002, Philipp van Hüllen, Torsten Seitz

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